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$ Here you can find information about CCEx's ongoing projects.

Engage V1.5

posted Mar 23, 2017, 9:55 AM by Ali Janah   [ updated Mar 23, 2017, 3:29 PM ]

More customization with the 1.4 version, custom space nebulae, custom weapon sounds and soundtrack! And better looking player ship! And introduction of the menu system in the 1.5 version found below, placeholder for the master, sound effects and music volumes, and quit and start options. Also locked 800x600 windowed resolution. Enjoy!

Engage V1.2

posted Mar 22, 2017, 9:53 PM by Ali Janah   [ updated Mar 22, 2017, 10:07 PM ]

We have released a new version of the Engage game, making a few improvements, replacing the base models with custom ones, and adding enemy ships to the already existing asteroid hazards, they fire and dodge and grant better scores than the asteroids when destroyed. We hope you enjoy it and stay tuned for more progress on the Engage game!

See the previous post for the game packages for Linux, Windows and Mac-OS.



posted Mar 22, 2017, 4:27 AM by Ali Janah   [ updated Mar 22, 2017, 10:06 PM ]

Engage is a free and open source space shooter made with the Unity game engine by the CCEx software development company. It will be released under Linux, Windows and MacOS.

It is using the Space Shooter Unity project tutorial as a base with several enhancements and customization, to make a better and more extended game from the original project.

Following are some screenshots of the current progress of the project and a basic "snapshot" of the current gameplay for the respective platforms:

    Copyright (C) 2017  CCEx Company

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.


posted Jan 1, 2015, 3:14 PM by Ali Janah   [ updated Jan 1, 2015, 3:14 PM ]

VIVACE is another CCEx project in the field of artificial intelligence and user interface.

Here is what the acronym stands for:

-Virtual Intelligence: An artificial intelligence's interface meant to receive input and supply information respectively from and to the user.
-Virtue: The virtue of a virtual intelligence is its ability to process information faster, better and with more potentialities than a human being on his own.
-Assisted Computer Experience: The VI (virtual intelligence) drastically enhances the computer user's experience (productivity, usability, information accessibility, eye candy, etc...).

But the better part about this project is that VIVACE is meant to use pre-existing hardware such as current or averagely old computers and their peripherals to achieve its goals.

leet (continued...)

posted Dec 31, 2014, 12:08 PM by Ali Janah   [ updated May 4, 2016, 2:33 PM ]

For a more complete description of the leet project, I have decided to link the Sourceforge pages describing the software application as well as the encryption algorithm to be used.

Here you go : https://sourceforge.net/p/home-of-leet/wiki/browse_pages/


posted Jun 25, 2014, 3:18 PM by Ali Janah   [ updated Jun 26, 2014, 11:25 AM ]

The name leet stands for "Linux exquisite encryption tool", it will be a software application for on-the-fly encryption, similar in its functionality to TrueCrypt.

The goal of leet however is to be simpler and as user friendly as possible, making encryption and securing of information accessible to anybody, even those who don't necessarily have any prior knowledge of data securing, algorithms and encryption. However it's not targeted at this group of users only, part of the ambition of this project is to reach companies, institutions, governments (etc...) as well.

More on the subject soon...

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